Install the Macro's into your Macro Folder

Macro "BFUWSOCK.api" is the Windsock

Macro "BFU_WSOCK_R.api" is the 2nd object required by Flightsim to ensure that the Displayed Windsock rotates accurately and MUST be placed withing 4 meters of the Windsock.

As BFU_WSOCK_R.api is scaled to 0.00001 ( therefore it is invisible ) you will not see this object. DO NOT rescale to a larger size ! this object is 1 polygon untextured and approx 0.1mm x 0.1mm.

The textures must go into the TEXTURE folder of the scenery you are working on.

BFUWSOCK.api can be placed as often as you like but each instance of BFUSOCK.api must be accompanied with BFU_WSOCK_R.api as per the above instruction.

This windsock can only be hosted for download at www.vic-sim.com, www.aussim.com and www.avsim.com/bfu/  !

This API set are freeware and may be used in any scenery except payware without the Authors consent.

You must NOT decompile this software or modify it in any way, shape or form !

This software remains Copyright of Jeffrey Stanyer 2004.

If you use these files i would appericiate acknowledgement but it is a courtesy and not mandatory.

I hope you enjoy their use.

rgds Jeffrey Stanyer  jeff@www.vic-sim.com